Basic Information

Loot & Rarity

What the colour of an item's name means, how good drops are handed out among a party, and why the same weapon can drop stronger from a tougher monster. Everything below is live in Evolution.

Rarity colours

Every item's name is coloured by how much magic it carries — specifically, by thehighest tier it would yield if you disenchanted it. The stronger the magic locked inside, the rarer the colour. A plain white item has nothing to harvest; a magenta "Epic" is packed with high-tier material; a gold Unique is a one-off legendary.

Rarity tiers
ColourRarityWhat it means
WhiteCommonNo magic property at all — a plain item.
GreenUncommonDisenchants to a fragment of tier 1–4.
MagentaRare (Epic)Disenchants to tier 5 or higher. Its name carries the word "Epic".
GoldUniqueA hand-authored legendary. Shown with a plain gold name (no prefix).

Item Drops — Need / Greed

When a monster drops an item strong enough to matter — one whose disenchant tier is4 or higher — it does not fall to the ground for anyone to grab. Instead it is raffled among the party members who were present for the kill, so the loot goes to a person rather than to the fastest click.

The item you win doesn't drop at your feet — it lands in your personal, persistentItem Drops list. Open it with the Drops button on the top bar (near F6) and click a line to claim it into your inventory. The list is yours and survives logout, so a full bag never costs you a win.

Weapon variants

Weapons drop in one of three quality variants, each a stronger cut of the same weapon:

Weapon quality variants
VariantEffect
CommonThe base weapon.
Superior+1 base damage.
Exceptional+2 base damage.

Variants stack with the damage prefixes Sharp (+1) andAncient (+2), so a single weapon can carry both. The full name is built in a fixed order:

[Epic] [Prefix] [Variant] [Base] [+N]

For example, a Poisoning Exceptional Battle Axe is a Battle Axe with the Poisoning prefix and the Exceptional (+2 damage) quality. See theWeapons page for base damage on every weapon.

Drop quality by monster tier

Every piece of equipment a monster drops now rolls two magic properties — aprefix and a secondary stat. How high those values roll depends on the tier of the monster that dropped it: each tier has a floor and a ceiling, and stronger monsters roll from a higher band.

Once you've collected the material, break gear down and pour it into your keepers on theEnchanting page.

Player-facing summary of live Evolution systems.